6 Months Later…
Well as you may have guessed from the lack of updates here, I haven’t quite been working on UQM:XNA too much nowadays.
Essentially the project finally ran out of steam. Factors include: making it onto XBLCG would be complicated since its Toys For Bobs IP, there being a ton of work remaining just to get it to a finished state(not to mention my old code is not very efficient and doesnt run well on the XBOX), and not much interest on my part to pursue making a PC only version.
So what have I been doing lately? I’ve spent the last few months finishing up what will be my first XBLCG game- Puzzwords!
Essentially it’s Scrabble combined with Columns :) It took a while to complete but I am pretty satisfied with the end result. I am very happy I managed to fit in online multiplayer and highscore lists, it looked like I wouldn’t be able to do it at first
I have my fingers crossed that people will actually play it online! Most XBLCG games dont have big enough audiences to sustain online multiplayer for very long, but I am hoping the 31 player matches will help instead to just limiting it to one vs one.
Coming soon to Community Games (as soon as it passes peer review)
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