Continued Improvments
EDIT: New builds are here
More updates! These updates make the game funner. Game is now 25% more fun than before!
- Widescreen capable! (screen resolution must be set to a non 4:3 ratio)
- Arcade Teamplay!
- Just currently assigns the AI to teams, and your homing weapons will not track teammates.
- Changed the targeting buttons-
- LB switches to auto targeting, RB cycles through the players
- Screen calibrating option
- Disabled Survival Mode
- It was causing trouble, and is going to be replaced eventually anyway
- Sprites should not get smaller than 1 pixel when zoomed out
- You can see small objects better!
- Much Improved Arcade & Challenge cameras
- Super Melee camera more like the original camera
- Pausing game actually works!
- D-pad old school control
- Nice loading screens!
- To my surprise adding a background thread that displays loading progress is not that hard!
There were also some race tweaks:
- Umgah backwards zip adjusted
- Vux drops now working, and you can also choose who to spawn beside!
- Mmrnmhrm missiles tracking fixed
- Spathi BUTT missles tracking fixed
- Syreen can make its own crew abandon ship!
- This was a bug at first, but it seemed like an interesting idea for team situations (ie: a medic class)
- As a safety, you can only target yourself if you have at least one teammate
A nice week of progress, I sortof wish I waited until these week to submit my link to Ziggyware, instead of last week
Then they could’ve seen the new loading screens! Remember to thank VileRancour for his nice SC2 ship renderings! Hmm.. Now that I think of it, having one for each race captain would be cool too..
Oh yeah! Hold on! I was totally going to post a new build! Check back tomorrow
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